Files
video-v1/vav2/VavCoreTest/VavCoreTest.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<!-- Direct DLL Reference to avoid building all projects -->
<ItemGroup>
<Reference Include="VavCore.Wrapper">
<HintPath>..\godot_extension\src\VavCore.Wrapper\bin\Debug\net8.0\VavCore.Wrapper.dll</HintPath>
</Reference>
</ItemGroup>
<!-- Copy VavCore-debug.dll to output directory -->
<ItemGroup>
<None Include="..\godot_extension\libs\windows-x86_64\*" CopyToOutputDirectory="PreserveNewest" Condition="$([MSBuild]::IsOSPlatform('Windows'))" />
</ItemGroup>
</Project>