Files
video-orchestra/godot-project/scripts/Platform/Linux/LinuxVP9Decoder.cs
2025-09-15 00:17:01 +09:00

102 lines
2.6 KiB
C#

using Godot;
using System;
namespace VideoOrchestra.Platform
{
/// <summary>
/// Linux VP9 decoder implementation using software decoding
/// Uses dav1d or similar software decoder for VP9
/// </summary>
public class LinuxVP9Decoder : IVP9PlatformDecoder
{
public string PlatformName => "Linux";
public bool IsHardwareDecodingSupported => false; // Software only for now
public bool Initialize(int width, int height, bool enableHardware = true)
{
GD.PrintErr("Linux VP9 decoder not yet implemented. Software decoding (dav1d) integration coming in future release.");
return false;
}
public void UpdateTextures() { }
public bool DecodeFrame(byte[] frameData, int streamId)
{
return false;
}
public ImageTexture GetDecodedTexture(int streamId)
{
return null;
}
public uint GetNativeTextureId(int streamId)
{
return 0;
}
public VP9DecoderStatus GetStatus()
{
return VP9DecoderStatus.Uninitialized;
}
public void Release()
{
// No-op for unimplemented platform
}
public void Dispose()
{
Release();
}
}
/// <summary>
/// Software VP9 decoder fallback implementation
/// Cross-platform software decoder using dav1d or libvpx
/// </summary>
public class SoftwareVP9Decoder : IVP9PlatformDecoder
{
public string PlatformName => "Software";
public bool IsHardwareDecodingSupported => false; // Software decoder
public bool Initialize(int width, int height, bool enableHardware = true)
{
GD.PrintErr("Software VP9 decoder not yet implemented. dav1d/libvpx integration coming in future release.");
return false;
}
public void UpdateTextures() { }
public bool DecodeFrame(byte[] frameData, int streamId)
{
return false;
}
public ImageTexture GetDecodedTexture(int streamId)
{
return null;
}
public uint GetNativeTextureId(int streamId)
{
return 0;
}
public VP9DecoderStatus GetStatus()
{
return VP9DecoderStatus.Uninitialized;
}
public void Release()
{
// No-op for unimplemented platform
}
public void Dispose()
{
Release();
}
}
}