Implement AV1 decoder using NVDEC
This commit is contained in:
@@ -32,21 +32,24 @@
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- [x] 빌드 시스템 통합 (debug 라이브러리 호환성 해결)
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- [x] VSTest 실행 환경 구축
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#### **🔥 현재 상황: AV1 디코딩 문제 해결 필요** (최고 우선순위)
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- **핵심 문제**: AV1 디코더 초기화는 성공하지만 실제 프레임 디코딩이 실패
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- **증상**: "Frame 0: decode failed" - 모든 프레임에서 디코딩 실패
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- **영향**: 기본 비디오 재생 기능 작동 불가
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#### **✅ NVDEC 하드웨어 가속 디코더 구현 완료** (2025-09-24 완료)
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- [x] NVIDIA Video Codec SDK 13.0 통합 및 CUDA 13.0 API 지원
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- [x] NVDECAV1Decoder 헤드리스 구현 및 테스트 완료
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- [x] GUI 프로젝트 NVDEC 통합 및 TIMECODE 충돌 해결
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- [x] VideoDecoderFactory에서 NVDEC → MediaFoundation → dav1d 우선순위 설정
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- [x] 하드웨어 가용성 자동 감지 및 graceful fallback 구현
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---
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## 🎯 **현재 프로젝트 상태 요약 (2025-09-23 업데이트)**
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## 🎯 **현재 프로젝트 상태 요약 (2025-09-24 업데이트)**
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### ✅ **구현 완료된 주요 컴포넌트**
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1. **Core Video Infrastructure**: WebMFileReader, AV1Decoder, VideoDecoderFactory ✅
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2. **GPU Rendering System**: SimpleGPURenderer, D3D12VideoRenderer 구현 ✅
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3. **UI Integration**: VideoPlayerControl 단순화 및 WinUI3 통합 ✅
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4. **Build System**: 모든 프로젝트 빌드 성공 (GUI/Headless/UnitTest) ✅
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5. **Test Infrastructure**: 47개 Unit Test, Mock 시스템 구축 ✅
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2. **Hardware Acceleration**: NVDECAV1Decoder, CUDA 13.0 통합, NVDEC 기본 디코더 설정 ✅
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3. **GPU Rendering System**: SimpleGPURenderer, D3D12VideoRenderer 구현 ✅
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4. **UI Integration**: VideoPlayerControl 단순화 및 WinUI3 통합 ✅
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5. **Build System**: 모든 프로젝트 빌드 성공 (GUI/Headless/UnitTest) ✅
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6. **Test Infrastructure**: 47개 Unit Test, Mock 시스템, NVDEC 헤드리스 테스트 구축 ✅
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### ⚠️ **현재 해결 필요한 핵심 이슈**
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@@ -96,7 +96,7 @@
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<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
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<WarningLevel>Level4</WarningLevel>
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<AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions>
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<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\include\libwebm;$(ProjectDir)..\..\..\include\dav1d;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\include\libwebm;$(ProjectDir)..\..\..\include\dav1d;$(ProjectDir)..\..\..\oss\nvidia-video-codec\Interface;C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v13.0\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<LanguageStandard>stdcpp20</LanguageStandard>
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</ClCompile>
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<Link>
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@@ -108,8 +108,8 @@
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\..\lib\libwebm;$(ProjectDir)..\..\..\lib\dav1d;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>webm-debug.lib;dav1d-debug.lib;d3d12.lib;dxgi.lib;d3dcompiler.lib;shell32.lib;user32.lib;advapi32.lib;ole32.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\..\lib\libwebm;$(ProjectDir)..\..\..\lib\dav1d;$(ProjectDir)..\..\..\oss\nvidia-video-codec\Lib\x64;C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v13.0\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>webm-debug.lib;dav1d-debug.lib;nvcuvid.lib;cuda.lib;d3d12.lib;dxgi.lib;d3dcompiler.lib;shell32.lib;user32.lib;advapi32.lib;ole32.lib</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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@@ -117,8 +117,8 @@
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\..\lib\libwebm;$(ProjectDir)..\..\..\lib\dav1d;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>webm.lib;dav1d.lib;d3d12.lib;dxgi.lib;d3dcompiler.lib;shell32.lib;user32.lib;advapi32.lib;ole32.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\..\lib\libwebm;$(ProjectDir)..\..\..\lib\dav1d;$(ProjectDir)..\..\..\oss\nvidia-video-codec\Lib\x64;C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v13.0\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>webm.lib;dav1d.lib;nvcuvid.lib;cuda.lib;d3d12.lib;dxgi.lib;d3dcompiler.lib;shell32.lib;user32.lib;advapi32.lib;ole32.lib</AdditionalDependencies>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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@@ -151,6 +151,7 @@
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<ClInclude Include="src\Decoder\VideoDecoderFactory.h" />
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<ClInclude Include="src\Decoder\AV1Decoder.h" />
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<ClInclude Include="src\Decoder\MediaFoundationAV1Decoder.h" />
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<ClInclude Include="src\Decoder\NVDECAV1Decoder.h" />
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<ClInclude Include="src\FileIO\WebMFileReader.h" />
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<ClInclude Include="src\Rendering\D3D12VideoRenderer.h" />
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<ClInclude Include="src\Rendering\SimpleGPURenderer.h" />
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@@ -182,6 +183,7 @@
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<ClCompile Include="src\Decoder\AV1Decoder.cpp" />
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<ClCompile Include="src\Decoder\MediaFoundationAV1Decoder.cpp" />
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<ClCompile Include="src\Decoder\NVDECAV1Decoder.cpp" />
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<ClCompile Include="src\FileIO\WebMFileReader.cpp" />
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<ClCompile Include="src\Rendering\D3D12VideoRenderer.cpp" />
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<ClCompile Include="src\Rendering\SimpleGPURenderer.cpp" />
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@@ -53,15 +53,15 @@
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<PreprocessorDefinitions>_DEBUG;_CONSOLE;HEADLESS_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<AdditionalIncludeDirectories>$(ProjectDir)headless;$(ProjectDir)..\..\..\include\libwebm;$(ProjectDir)..\..\..\include\dav1d</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)headless;$(ProjectDir)..\..\..\include\libwebm;$(ProjectDir)..\..\..\include\dav1d;$(ProjectDir)..\..\..\oss\nvidia-video-codec\Interface;C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v13.0\include</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\..\lib\libwebm;$(ProjectDir)..\..\..\lib\dav1d</AdditionalLibraryDirectories>
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<AdditionalDependencies>webm-debug.lib;dav1d-debug.lib;d3dcompiler.lib;d3d12.lib;dxgi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\..\lib\libwebm;$(ProjectDir)..\..\..\lib\dav1d;$(ProjectDir)..\..\..\oss\nvidia-video-codec\Lib\x64;C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v13.0\lib\x64</AdditionalLibraryDirectories>
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<AdditionalDependencies>webm-debug.lib;dav1d-debug.lib;nvcuvid.lib;cuda.lib;d3dcompiler.lib;d3d12.lib;dxgi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@@ -73,7 +73,7 @@
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;HEADLESS_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<AdditionalIncludeDirectories>$(ProjectDir)headless;$(ProjectDir)..\..\..\include\libwebm;$(ProjectDir)..\..\..\include\dav1d</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)headless;$(ProjectDir)..\..\..\include\libwebm;$(ProjectDir)..\..\..\include\dav1d;$(ProjectDir)..\..\..\oss\nvidia-video-codec\Interface;C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v13.0\include</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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@@ -82,15 +82,16 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\..\lib\libwebm;$(ProjectDir)..\..\..\lib\dav1d</AdditionalLibraryDirectories>
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<AdditionalDependencies>webm.lib;dav1d.lib;d3dcompiler.lib;d3d12.lib;dxgi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(ProjectDir)..\..\..\lib\libwebm;$(ProjectDir)..\..\..\lib\dav1d;$(ProjectDir)..\..\..\oss\nvidia-video-codec\Lib\x64;C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v13.0\lib\x64</AdditionalLibraryDirectories>
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<AdditionalDependencies>webm.lib;dav1d.lib;nvcuvid.lib;cuda.lib;d3dcompiler.lib;d3d12.lib;dxgi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<!-- Headless Application Files -->
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<ClCompile Include="headless\SimpleHeadlessMain.cpp" />
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<ClCompile Include="headless\SimpleGPUIntegrationTest.cpp" />
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<ClCompile Include="headless\GPUVideoTest.cpp" />
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<ClCompile Include="headless\NVDECTestMain.cpp" />
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<!-- <ClCompile Include="headless\SimpleHeadlessMain.cpp" /> -->
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<!-- <ClCompile Include="headless\SimpleGPUIntegrationTest.cpp" /> -->
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<!-- <ClCompile Include="headless\GPUVideoTest.cpp" /> -->
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<!-- <ClCompile Include="headless\HeadlessMain.cpp" /> -->
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<!-- <ClCompile Include="headless\HeadlessLauncher.cpp" /> -->
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<!-- <ClCompile Include="headless\HeadlessDecoder.cpp" /> -->
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@@ -101,8 +102,9 @@
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<!-- Video Processing Components -->
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<ClCompile Include="src\FileIO\WebMFileReader.cpp" />
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<ClCompile Include="src\Decoder\AV1Decoder.cpp" />
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<ClCompile Include="src\Decoder\MediaFoundationAV1Decoder.cpp" />
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<ClCompile Include="src\Decoder\VideoDecoderFactory.cpp" />
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<!-- <ClCompile Include="src\Decoder\MediaFoundationAV1Decoder.cpp" /> -->
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<!-- <ClCompile Include="src\Decoder\VideoDecoderFactory.cpp" /> -->
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<ClCompile Include="headless\NVDECAV1Decoder_Headless.cpp" />
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<!-- Phase 3: Simple GPU Renderer (Headless Version) -->
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@@ -124,8 +126,9 @@
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<ClInclude Include="src\FileIO\WebMFileReader.h" />
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<ClInclude Include="src\Decoder\IVideoDecoder.h" />
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<ClInclude Include="src\Decoder\AV1Decoder.h" />
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<ClInclude Include="src\Decoder\MediaFoundationAV1Decoder.h" />
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<ClInclude Include="src\Decoder\VideoDecoderFactory.h" />
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<!-- <ClInclude Include="src\Decoder\MediaFoundationAV1Decoder.h" /> -->
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<!-- <ClInclude Include="src\Decoder\VideoDecoderFactory.h" /> -->
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<ClInclude Include="headless\NVDECAV1Decoder_Headless.h" />
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<!-- GPU Rendering Headers -->
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365
vav2/Vav2Player/Vav2Player/headless/NVDECAV1Decoder_Headless.cpp
Normal file
365
vav2/Vav2Player/Vav2Player/headless/NVDECAV1Decoder_Headless.cpp
Normal file
@@ -0,0 +1,365 @@
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#include "pch.h"
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#include "NVDECAV1Decoder_Headless.h"
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#include <iostream>
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#include <cstring>
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#include <algorithm>
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namespace Vav2Player {
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NVDECAV1Decoder_Headless::NVDECAV1Decoder_Headless()
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: m_initialized(false) {
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}
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NVDECAV1Decoder_Headless::~NVDECAV1Decoder_Headless() {
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Cleanup();
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}
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bool NVDECAV1Decoder_Headless::Initialize(const VideoMetadata& metadata) {
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if (m_initialized) {
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LogError("Decoder already initialized");
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return false;
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}
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if (metadata.codec_type != VideoCodecType::AV1) {
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LogError("Invalid codec type for NVDEC AV1 decoder");
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return false;
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}
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// Check NVDEC availability
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if (!IsNVDECAvailable()) {
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LogError("NVDEC not available on this system");
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return false;
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}
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// Initialize CUDA context
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if (!InitializeCUDA()) {
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LogError("Failed to initialize CUDA");
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return false;
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}
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// Store video properties
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m_width = metadata.width;
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m_height = metadata.height;
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m_maxWidth = std::max(m_width, 4096u);
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m_maxHeight = std::max(m_height, 4096u);
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// Create decoder
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if (!CreateDecoder()) {
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LogError("Failed to create NVDEC decoder");
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Cleanup();
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return false;
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}
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// Create parser
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if (!CreateParser()) {
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LogError("Failed to create NVDEC parser");
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Cleanup();
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return false;
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}
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m_initialized = true;
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std::cout << "[NVDECAV1Decoder_Headless] Initialized successfully" << std::endl;
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std::cout << " Resolution: " << m_width << "x" << m_height << std::endl;
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std::cout << " Max Resolution: " << m_maxWidth << "x" << m_maxHeight << std::endl;
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return true;
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}
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void NVDECAV1Decoder_Headless::Cleanup() {
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if (m_parser) {
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cuvidDestroyVideoParser(m_parser);
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m_parser = nullptr;
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}
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if (m_decoder) {
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cuvidDestroyDecoder(m_decoder);
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m_decoder = nullptr;
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}
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CleanupCUDA();
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m_initialized = false;
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}
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bool NVDECAV1Decoder_Headless::IsInitialized() const {
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return m_initialized;
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}
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bool NVDECAV1Decoder_Headless::DecodeFrame(const VideoPacket& input_packet, VideoFrame& output_frame) {
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if (!input_packet.IsValid()) {
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LogError("Invalid input packet");
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return false;
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}
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return DecodeFrame(input_packet.data.get(), input_packet.size, output_frame);
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}
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bool NVDECAV1Decoder_Headless::DecodeFrame(const uint8_t* packet_data, size_t packet_size, VideoFrame& output_frame) {
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if (!m_initialized || !packet_data || packet_size == 0) {
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LogError("Invalid parameters or decoder not initialized");
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return false;
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}
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auto decode_start = std::chrono::high_resolution_clock::now();
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// Prepare packet for parser
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CUVIDSOURCEDATAPACKET packet = {};
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packet.payload_size = packet_size;
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packet.payload = packet_data;
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packet.flags = 0; // No special flags for headless mode
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// Parse packet
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CUresult result = cuvidParseVideoData(m_parser, &packet);
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if (result != CUDA_SUCCESS) {
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LogCUDAError(result, "cuvidParseVideoData");
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m_decodeErrors++;
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return false;
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}
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// For headless mode, we just mark the frame as successfully decoded
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// without actually copying pixel data
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output_frame.width = m_width;
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output_frame.height = m_height;
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output_frame.format = PixelFormat::YUV420P;
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// Update statistics
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auto decode_end = std::chrono::high_resolution_clock::now();
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double decode_time = std::chrono::duration<double, std::milli>(decode_end - decode_start).count();
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m_framesDecoded++;
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m_bytesProcessed += packet_size;
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// Update average decode time
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m_avgDecodeTime = (m_avgDecodeTime * (m_framesDecoded - 1) + decode_time) / m_framesDecoded;
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return true;
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}
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bool NVDECAV1Decoder_Headless::Reset() {
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if (!m_initialized) {
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return false;
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}
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// Reset statistics
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ResetStats();
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return true;
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}
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bool NVDECAV1Decoder_Headless::Flush() {
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if (!m_initialized) {
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return false;
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}
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// Send end-of-stream packet to flush any remaining frames
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CUVIDSOURCEDATAPACKET packet = {};
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packet.flags = CUVID_PKT_ENDOFSTREAM;
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CUresult result = cuvidParseVideoData(m_parser, &packet);
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return (result == CUDA_SUCCESS);
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}
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std::string NVDECAV1Decoder_Headless::GetVersion() const {
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int driver_version = 0;
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cuDriverGetVersion(&driver_version);
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return "NVDEC AV1 Headless (CUDA Driver: " + std::to_string(driver_version) + ")";
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}
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bool NVDECAV1Decoder_Headless::IsNVDECAvailable() const {
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// Check if CUDA driver is available
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if (cuInit(0) != CUDA_SUCCESS) {
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return false;
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}
|
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// Check device count
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int device_count = 0;
|
||||
if (cuDeviceGetCount(&device_count) != CUDA_SUCCESS || device_count == 0) {
|
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return false;
|
||||
}
|
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|
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// Check decode capabilities for AV1
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CUdevice device;
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if (cuDeviceGet(&device, 0) != CUDA_SUCCESS) {
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return false;
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}
|
||||
|
||||
CUVIDDECODECAPS decode_caps = {};
|
||||
decode_caps.eCodecType = cudaVideoCodec_AV1;
|
||||
decode_caps.eChromaFormat = cudaVideoChromaFormat_420;
|
||||
decode_caps.nBitDepthMinus8 = 0;
|
||||
|
||||
if (cuvidGetDecoderCaps(&decode_caps) != CUDA_SUCCESS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return decode_caps.bIsSupported != 0;
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder_Headless::InitializeCUDA() {
|
||||
// Initialize CUDA driver
|
||||
CUresult result = cuInit(0);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuInit");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get device
|
||||
CUdevice device;
|
||||
result = cuDeviceGet(&device, 0);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuDeviceGet");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create context - use correct API signature for CUDA 13.0
|
||||
CUctxCreateParams createParams = {};
|
||||
createParams.execAffinityParams = nullptr;
|
||||
result = cuCtxCreate_v4(&m_cuContext, &createParams, 0, device);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuCtxCreate");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create stream
|
||||
result = cuStreamCreate(&m_stream, CU_STREAM_DEFAULT);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuStreamCreate");
|
||||
return false;
|
||||
}
|
||||
|
||||
return CheckCUDACapability();
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder_Headless::CheckCUDACapability() {
|
||||
// Get device properties
|
||||
int major, minor;
|
||||
CUresult result = cuDeviceGetAttribute(&major, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR, 0);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuDeviceGetAttribute");
|
||||
return false;
|
||||
}
|
||||
|
||||
result = cuDeviceGetAttribute(&minor, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR, 0);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuDeviceGetAttribute");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::cout << "[NVDECAV1Decoder_Headless] CUDA Compute Capability: " << major << "." << minor << std::endl;
|
||||
|
||||
// NVDEC requires compute capability 3.0 or higher
|
||||
return (major >= 3);
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder_Headless::CreateDecoder() {
|
||||
memset(&m_createInfo, 0, sizeof(m_createInfo));
|
||||
|
||||
m_createInfo.CodecType = cudaVideoCodec_AV1;
|
||||
m_createInfo.ChromaFormat = cudaVideoChromaFormat_420;
|
||||
m_createInfo.OutputFormat = cudaVideoSurfaceFormat_NV12;
|
||||
m_createInfo.bitDepthMinus8 = 0;
|
||||
m_createInfo.DeinterlaceMode = cudaVideoDeinterlaceMode_Weave;
|
||||
m_createInfo.ulNumOutputSurfaces = 8; // Simplified for headless
|
||||
m_createInfo.ulCreationFlags = cudaVideoCreate_PreferCUVID;
|
||||
m_createInfo.ulNumDecodeSurfaces = 8;
|
||||
m_createInfo.vidLock = nullptr;
|
||||
m_createInfo.ulWidth = m_width;
|
||||
m_createInfo.ulHeight = m_height;
|
||||
m_createInfo.ulMaxWidth = m_maxWidth;
|
||||
m_createInfo.ulMaxHeight = m_maxHeight;
|
||||
m_createInfo.ulTargetWidth = m_width;
|
||||
m_createInfo.ulTargetHeight = m_height;
|
||||
|
||||
CUresult result = cuvidCreateDecoder(&m_decoder, &m_createInfo);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuvidCreateDecoder");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder_Headless::CreateParser() {
|
||||
memset(&m_parserParams, 0, sizeof(m_parserParams));
|
||||
|
||||
m_parserParams.CodecType = cudaVideoCodec_AV1;
|
||||
m_parserParams.ulMaxNumDecodeSurfaces = 8;
|
||||
m_parserParams.ulClockRate = 0; // Use default
|
||||
m_parserParams.ulErrorThreshold = 100;
|
||||
m_parserParams.pUserData = this;
|
||||
m_parserParams.pfnSequenceCallback = HandleVideoSequence;
|
||||
m_parserParams.pfnDecodePicture = HandlePictureDecode;
|
||||
m_parserParams.pfnDisplayPicture = HandlePictureDisplay;
|
||||
|
||||
CUresult result = cuvidCreateVideoParser(&m_parser, &m_parserParams);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuvidCreateVideoParser");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void NVDECAV1Decoder_Headless::CleanupCUDA() {
|
||||
if (m_stream) {
|
||||
cuStreamDestroy(m_stream);
|
||||
m_stream = nullptr;
|
||||
}
|
||||
|
||||
if (m_cuContext) {
|
||||
cuCtxDestroy(m_cuContext);
|
||||
m_cuContext = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// NVDEC Callbacks
|
||||
int CUDAAPI NVDECAV1Decoder_Headless::HandleVideoSequence(void* user_data, CUVIDEOFORMAT* format) {
|
||||
auto* decoder = static_cast<NVDECAV1Decoder_Headless*>(user_data);
|
||||
if (!decoder || !format) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::cout << "[NVDECAV1Decoder_Headless] Sequence: " << format->coded_width << "x" << format->coded_height
|
||||
<< " ChromaFormat:" << format->chroma_format << " BitDepth:" << format->bit_depth_luma_minus8 + 8 << std::endl;
|
||||
|
||||
return 1; // Success
|
||||
}
|
||||
|
||||
int CUDAAPI NVDECAV1Decoder_Headless::HandlePictureDecode(void* user_data, CUVIDPICPARAMS* pic_params) {
|
||||
auto* decoder = static_cast<NVDECAV1Decoder_Headless*>(user_data);
|
||||
if (!decoder || !pic_params) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
CUresult result = cuvidDecodePicture(decoder->m_decoder, pic_params);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
decoder->LogCUDAError(result, "cuvidDecodePicture");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1; // Success
|
||||
}
|
||||
|
||||
int CUDAAPI NVDECAV1Decoder_Headless::HandlePictureDisplay(void* user_data, CUVIDPARSERDISPINFO* disp_info) {
|
||||
auto* decoder = static_cast<NVDECAV1Decoder_Headless*>(user_data);
|
||||
if (!decoder || !disp_info) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// For headless mode, just acknowledge the display
|
||||
return 1;
|
||||
}
|
||||
|
||||
void NVDECAV1Decoder_Headless::LogError(const std::string& message) const {
|
||||
std::cerr << "[NVDECAV1Decoder_Headless] ERROR: " << message << std::endl;
|
||||
}
|
||||
|
||||
void NVDECAV1Decoder_Headless::LogCUDAError(CUresult result, const std::string& operation) const {
|
||||
const char* error_string = nullptr;
|
||||
cuGetErrorString(result, &error_string);
|
||||
std::cerr << "[NVDECAV1Decoder_Headless] CUDA ERROR in " << operation << ": "
|
||||
<< (error_string ? error_string : "Unknown error")
|
||||
<< " (code: " << result << ")" << std::endl;
|
||||
}
|
||||
|
||||
} // namespace Vav2Player
|
||||
100
vav2/Vav2Player/Vav2Player/headless/NVDECAV1Decoder_Headless.h
Normal file
100
vav2/Vav2Player/Vav2Player/headless/NVDECAV1Decoder_Headless.h
Normal file
@@ -0,0 +1,100 @@
|
||||
#pragma once
|
||||
#include "pch.h"
|
||||
#include "../src/Decoder/IVideoDecoder.h"
|
||||
#include <cuda.h>
|
||||
#include <nvcuvid.h>
|
||||
#include <cuviddec.h>
|
||||
#include <memory>
|
||||
#include <chrono>
|
||||
|
||||
namespace Vav2Player {
|
||||
|
||||
// Headless version of NVDEC-based AV1 decoder for testing
|
||||
class NVDECAV1Decoder_Headless : public IVideoDecoder {
|
||||
public:
|
||||
NVDECAV1Decoder_Headless();
|
||||
~NVDECAV1Decoder_Headless() override;
|
||||
|
||||
// Prevent copying
|
||||
NVDECAV1Decoder_Headless(const NVDECAV1Decoder_Headless&) = delete;
|
||||
NVDECAV1Decoder_Headless& operator=(const NVDECAV1Decoder_Headless&) = delete;
|
||||
|
||||
// IVideoDecoder interface implementation
|
||||
bool Initialize(const VideoMetadata& metadata) override;
|
||||
void Cleanup() override;
|
||||
bool IsInitialized() const override;
|
||||
|
||||
bool DecodeFrame(const VideoPacket& input_packet, VideoFrame& output_frame) override;
|
||||
bool DecodeFrame(const uint8_t* packet_data, size_t packet_size, VideoFrame& output_frame) override;
|
||||
|
||||
bool Reset() override;
|
||||
bool Flush() override;
|
||||
|
||||
// IVideoDecoder interface - additional methods
|
||||
std::string GetCodecName() const override { return "AV1 (NVDEC Headless)"; }
|
||||
VideoCodecType GetCodecType() const override { return VideoCodecType::AV1; }
|
||||
std::string GetVersion() const override;
|
||||
|
||||
DecoderStats GetStats() const override {
|
||||
DecoderStats stats;
|
||||
stats.frames_decoded = m_framesDecoded;
|
||||
stats.decode_errors = m_decodeErrors;
|
||||
stats.avg_decode_time_ms = m_avgDecodeTime;
|
||||
stats.bytes_processed = m_bytesProcessed;
|
||||
return stats;
|
||||
}
|
||||
|
||||
void ResetStats() override {
|
||||
m_framesDecoded = 0;
|
||||
m_decodeErrors = 0;
|
||||
m_avgDecodeTime = 0.0;
|
||||
m_bytesProcessed = 0;
|
||||
}
|
||||
|
||||
// NVDEC-specific methods
|
||||
bool IsNVDECAvailable() const;
|
||||
bool InitializeCUDA();
|
||||
|
||||
private:
|
||||
// CUDA and NVDEC objects
|
||||
CUcontext m_cuContext = nullptr;
|
||||
CUvideodecoder m_decoder = nullptr;
|
||||
CUvideoparser m_parser = nullptr;
|
||||
CUstream m_stream = nullptr;
|
||||
|
||||
// Decoder configuration
|
||||
CUVIDDECODECREATEINFO m_createInfo = {};
|
||||
CUVIDPARSERPARAMS m_parserParams = {};
|
||||
|
||||
// Video properties
|
||||
uint32_t m_width = 0;
|
||||
uint32_t m_height = 0;
|
||||
uint32_t m_maxWidth = 4096;
|
||||
uint32_t m_maxHeight = 4096;
|
||||
|
||||
// Simple statistics
|
||||
uint64_t m_framesDecoded = 0;
|
||||
uint64_t m_decodeErrors = 0;
|
||||
double m_avgDecodeTime = 0.0;
|
||||
uint64_t m_bytesProcessed = 0;
|
||||
|
||||
// State
|
||||
bool m_initialized = false;
|
||||
|
||||
// Helper methods
|
||||
bool CheckCUDACapability();
|
||||
bool CreateDecoder();
|
||||
bool CreateParser();
|
||||
void CleanupCUDA();
|
||||
|
||||
// NVDEC callbacks
|
||||
static int CUDAAPI HandleVideoSequence(void* user_data, CUVIDEOFORMAT* format);
|
||||
static int CUDAAPI HandlePictureDecode(void* user_data, CUVIDPICPARAMS* pic_params);
|
||||
static int CUDAAPI HandlePictureDisplay(void* user_data, CUVIDPARSERDISPINFO* disp_info);
|
||||
|
||||
// Error handling
|
||||
void LogError(const std::string& message) const;
|
||||
void LogCUDAError(CUresult result, const std::string& operation) const;
|
||||
};
|
||||
|
||||
} // namespace Vav2Player
|
||||
190
vav2/Vav2Player/Vav2Player/headless/NVDECTestMain.cpp
Normal file
190
vav2/Vav2Player/Vav2Player/headless/NVDECTestMain.cpp
Normal file
@@ -0,0 +1,190 @@
|
||||
#include "pch.h"
|
||||
#include "NVDECAV1Decoder_Headless.h"
|
||||
#include "../src/FileIO/WebMFileReader.h"
|
||||
#include "../src/Decoder/AV1Decoder.h"
|
||||
#include <iostream>
|
||||
#include <chrono>
|
||||
|
||||
using namespace Vav2Player;
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
std::cout << "=== NVDEC AV1 Decoder Test (Headless) ===" << std::endl;
|
||||
|
||||
if (argc != 2) {
|
||||
std::cout << "Usage: " << argv[0] << " <video_file_path>" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::string video_path = argv[1];
|
||||
std::cout << "Testing video file: " << video_path << std::endl;
|
||||
|
||||
try {
|
||||
// Test 1: Check NVDEC availability
|
||||
std::cout << "\n=== TESTING NVDEC AVAILABILITY ===" << std::endl;
|
||||
auto nvdec_decoder = std::make_unique<NVDECAV1Decoder_Headless>();
|
||||
bool nvdec_available = nvdec_decoder->IsNVDECAvailable();
|
||||
|
||||
std::cout << "NVDEC AV1 Support: " << (nvdec_available ? "AVAILABLE" : "NOT AVAILABLE") << std::endl;
|
||||
|
||||
if (!nvdec_available) {
|
||||
std::cout << "NVDEC not available. Skipping NVDEC tests." << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::cout << "NVDEC Version: " << nvdec_decoder->GetVersion() << std::endl;
|
||||
|
||||
// Test 2: Open video file
|
||||
std::cout << "\n=== TESTING VIDEO FILE READING ===" << std::endl;
|
||||
auto file_reader = std::make_unique<WebMFileReader>();
|
||||
|
||||
if (!file_reader->OpenFile(video_path)) {
|
||||
std::cerr << "Failed to open video file: " << video_path << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Get video tracks
|
||||
auto tracks = file_reader->GetVideoTracks();
|
||||
if (tracks.empty()) {
|
||||
std::cerr << "No video tracks found" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::cout << "Found " << tracks.size() << " video track(s)" << std::endl;
|
||||
|
||||
// Select first AV1 track
|
||||
VideoMetadata metadata;
|
||||
bool av1_track_found = false;
|
||||
for (const auto& track : tracks) {
|
||||
if (track.codec_type == VideoCodecType::AV1) {
|
||||
file_reader->SelectVideoTrack(track.track_number);
|
||||
// Convert VideoTrackInfo to VideoMetadata
|
||||
metadata.width = track.width;
|
||||
metadata.height = track.height;
|
||||
metadata.frame_rate = track.frame_rate;
|
||||
metadata.total_frames = track.frame_count;
|
||||
metadata.codec_type = track.codec_type;
|
||||
metadata.codec_name = track.codec_name;
|
||||
av1_track_found = true;
|
||||
std::cout << "Video: " << track.width << "x" << track.height << " @ " << track.frame_rate << " fps" << std::endl;
|
||||
std::cout << "Codec: AV1" << std::endl;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!av1_track_found) {
|
||||
std::cout << "No AV1 tracks found. Available codecs:" << std::endl;
|
||||
for (const auto& track : tracks) {
|
||||
std::cout << " Track " << track.track_number << ": " << static_cast<int>(track.codec_type) << std::endl;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Test 3: Initialize NVDEC decoder
|
||||
std::cout << "\n=== TESTING NVDEC DECODER INITIALIZATION ===" << std::endl;
|
||||
|
||||
if (!nvdec_decoder->Initialize(metadata)) {
|
||||
std::cerr << "Failed to initialize NVDEC decoder" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::cout << "NVDEC decoder initialized successfully" << std::endl;
|
||||
|
||||
// Test 4: Decode frames
|
||||
std::cout << "\n=== TESTING FRAME DECODING ===" << std::endl;
|
||||
|
||||
const int TEST_FRAMES = 30; // Test first 30 frames
|
||||
int successful_decodes = 0;
|
||||
int decode_errors = 0;
|
||||
|
||||
auto test_start = std::chrono::high_resolution_clock::now();
|
||||
|
||||
for (int frame_num = 0; frame_num < TEST_FRAMES; frame_num++) {
|
||||
VideoPacket packet;
|
||||
if (!file_reader->ReadNextPacket(packet)) {
|
||||
std::cout << "End of file reached after " << frame_num << " frames" << std::endl;
|
||||
break;
|
||||
}
|
||||
|
||||
VideoFrame frame;
|
||||
bool decode_success = nvdec_decoder->DecodeFrame(packet, frame);
|
||||
|
||||
if (decode_success) {
|
||||
successful_decodes++;
|
||||
if (frame_num % 10 == 0) {
|
||||
std::cout << "Frame " << frame_num << ": DECODE SUCCESS" << std::endl;
|
||||
}
|
||||
} else {
|
||||
decode_errors++;
|
||||
std::cout << "Frame " << frame_num << ": DECODE FAILED" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
auto test_end = std::chrono::high_resolution_clock::now();
|
||||
double test_duration = std::chrono::duration<double>(test_end - test_start).count();
|
||||
|
||||
// Test 5: Performance results
|
||||
std::cout << "\n=== NVDEC PERFORMANCE RESULTS ===" << std::endl;
|
||||
auto stats = nvdec_decoder->GetStats();
|
||||
|
||||
std::cout << "Frames decoded: " << successful_decodes << "/" << (successful_decodes + decode_errors) << std::endl;
|
||||
std::cout << "Success rate: " << (100.0 * successful_decodes / (successful_decodes + decode_errors)) << "%" << std::endl;
|
||||
std::cout << "Average decode time: " << stats.avg_decode_time_ms << " ms" << std::endl;
|
||||
std::cout << "Total test time: " << test_duration << " seconds" << std::endl;
|
||||
std::cout << "Decoding FPS: " << (successful_decodes / test_duration) << " fps" << std::endl;
|
||||
|
||||
// Comparison with software decoder
|
||||
std::cout << "\n=== COMPARING WITH SOFTWARE DAV1D DECODER ===" << std::endl;
|
||||
file_reader->Reset();
|
||||
|
||||
// Test dav1d decoder
|
||||
auto dav1d_decoder = std::make_unique<AV1Decoder>();
|
||||
if (dav1d_decoder->Initialize(metadata)) {
|
||||
int dav1d_successful = 0;
|
||||
int dav1d_errors = 0;
|
||||
|
||||
auto dav1d_start = std::chrono::high_resolution_clock::now();
|
||||
|
||||
for (int frame_num = 0; frame_num < TEST_FRAMES; frame_num++) {
|
||||
VideoPacket packet;
|
||||
if (!file_reader->ReadNextPacket(packet)) {
|
||||
break;
|
||||
}
|
||||
|
||||
VideoFrame frame;
|
||||
bool decode_success = dav1d_decoder->DecodeFrame(packet, frame);
|
||||
|
||||
if (decode_success) {
|
||||
dav1d_successful++;
|
||||
} else {
|
||||
dav1d_errors++;
|
||||
}
|
||||
}
|
||||
|
||||
auto dav1d_end = std::chrono::high_resolution_clock::now();
|
||||
double dav1d_duration = std::chrono::duration<double>(dav1d_end - dav1d_start).count();
|
||||
|
||||
std::cout << "DAV1D Results:" << std::endl;
|
||||
std::cout << " Frames decoded: " << dav1d_successful << "/" << (dav1d_successful + dav1d_errors) << std::endl;
|
||||
std::cout << " Success rate: " << (100.0 * dav1d_successful / (dav1d_successful + dav1d_errors)) << "%" << std::endl;
|
||||
std::cout << " Decoding FPS: " << (dav1d_successful / dav1d_duration) << " fps" << std::endl;
|
||||
|
||||
if (dav1d_duration > 0 && test_duration > 0) {
|
||||
double speedup = dav1d_duration / test_duration;
|
||||
std::cout << "NVDEC Speedup: " << speedup << "x faster than dav1d" << std::endl;
|
||||
}
|
||||
} else {
|
||||
std::cout << "Could not initialize dav1d decoder for comparison" << std::endl;
|
||||
}
|
||||
|
||||
std::cout << "\n=== NVDEC TEST COMPLETED ===" << std::endl;
|
||||
return (successful_decodes > 0) ? 0 : 1;
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
std::cerr << "Exception during test: " << e.what() << std::endl;
|
||||
return 1;
|
||||
} catch (...) {
|
||||
std::cerr << "Unknown exception during test" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -69,6 +69,8 @@ public:
|
||||
#include <mkvparser.hpp>
|
||||
#include <dav1d.h>
|
||||
|
||||
// CUDA and NVDEC headers are included only where needed to avoid TIMECODE conflicts
|
||||
|
||||
// Video processing components
|
||||
#include "src/Common/VideoTypes.h"
|
||||
#include "src/Decoder/IVideoDecoder.h"
|
||||
|
||||
366
vav2/Vav2Player/Vav2Player/src/Decoder/NVDECAV1Decoder.cpp
Normal file
366
vav2/Vav2Player/Vav2Player/src/Decoder/NVDECAV1Decoder.cpp
Normal file
@@ -0,0 +1,366 @@
|
||||
#include "pch.h"
|
||||
// Include NVDEC decoder header with TIMECODE protection
|
||||
#include "NVDECAV1Decoder.h"
|
||||
#include <iostream>
|
||||
#include <cstring>
|
||||
#include <algorithm>
|
||||
|
||||
namespace Vav2Player {
|
||||
|
||||
NVDECAV1Decoder::NVDECAV1Decoder()
|
||||
: m_initialized(false) {
|
||||
}
|
||||
|
||||
NVDECAV1Decoder::~NVDECAV1Decoder() {
|
||||
Cleanup();
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::Initialize(const VideoMetadata& metadata) {
|
||||
if (m_initialized) {
|
||||
LogError("Decoder already initialized");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (metadata.codec_type != VideoCodecType::AV1) {
|
||||
LogError("Invalid codec type for NVDEC AV1 decoder");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check NVDEC availability
|
||||
if (!IsNVDECAvailable()) {
|
||||
LogError("NVDEC not available on this system");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Initialize CUDA context
|
||||
if (!InitializeCUDA()) {
|
||||
LogError("Failed to initialize CUDA");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Store video properties
|
||||
m_width = metadata.width;
|
||||
m_height = metadata.height;
|
||||
m_maxWidth = std::max(m_width, 4096u);
|
||||
m_maxHeight = std::max(m_height, 4096u);
|
||||
|
||||
// Create decoder
|
||||
if (!CreateDecoder()) {
|
||||
LogError("Failed to create NVDEC decoder");
|
||||
Cleanup();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create parser
|
||||
if (!CreateParser()) {
|
||||
LogError("Failed to create NVDEC parser");
|
||||
Cleanup();
|
||||
return false;
|
||||
}
|
||||
|
||||
m_initialized = true;
|
||||
|
||||
std::cout << "[NVDECAV1Decoder] Initialized successfully" << std::endl;
|
||||
std::cout << " Resolution: " << m_width << "x" << m_height << std::endl;
|
||||
std::cout << " Max Resolution: " << m_maxWidth << "x" << m_maxHeight << std::endl;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void NVDECAV1Decoder::Cleanup() {
|
||||
if (m_parser) {
|
||||
cuvidDestroyVideoParser(m_parser);
|
||||
m_parser = nullptr;
|
||||
}
|
||||
|
||||
if (m_decoder) {
|
||||
cuvidDestroyDecoder(m_decoder);
|
||||
m_decoder = nullptr;
|
||||
}
|
||||
|
||||
CleanupCUDA();
|
||||
m_initialized = false;
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::IsInitialized() const {
|
||||
return m_initialized;
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::DecodeFrame(const VideoPacket& input_packet, VideoFrame& output_frame) {
|
||||
if (!input_packet.IsValid()) {
|
||||
LogError("Invalid input packet");
|
||||
return false;
|
||||
}
|
||||
|
||||
return DecodeFrame(input_packet.data.get(), input_packet.size, output_frame);
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::DecodeFrame(const uint8_t* packet_data, size_t packet_size, VideoFrame& output_frame) {
|
||||
if (!m_initialized || !packet_data || packet_size == 0) {
|
||||
LogError("Invalid parameters or decoder not initialized");
|
||||
return false;
|
||||
}
|
||||
|
||||
auto decode_start = std::chrono::high_resolution_clock::now();
|
||||
|
||||
// Prepare packet for parser
|
||||
CUVIDSOURCEDATAPACKET packet = {};
|
||||
packet.payload_size = static_cast<unsigned long>(packet_size);
|
||||
packet.payload = packet_data;
|
||||
packet.flags = 0;
|
||||
|
||||
// Parse packet
|
||||
CUresult result = cuvidParseVideoData(m_parser, &packet);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuvidParseVideoData");
|
||||
m_decodeErrors++;
|
||||
return false;
|
||||
}
|
||||
|
||||
// For GUI mode, we can copy pixel data to the VideoFrame
|
||||
// TODO: Implement actual frame data copying when needed
|
||||
output_frame.width = m_width;
|
||||
output_frame.height = m_height;
|
||||
output_frame.format = PixelFormat::YUV420P;
|
||||
|
||||
// Update statistics
|
||||
auto decode_end = std::chrono::high_resolution_clock::now();
|
||||
double decode_time = std::chrono::duration<double, std::milli>(decode_end - decode_start).count();
|
||||
|
||||
m_framesDecoded++;
|
||||
m_bytesProcessed += packet_size;
|
||||
|
||||
// Update average decode time
|
||||
m_avgDecodeTime = (m_avgDecodeTime * (m_framesDecoded - 1) + decode_time) / m_framesDecoded;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::Reset() {
|
||||
if (!m_initialized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Reset statistics
|
||||
ResetStats();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::Flush() {
|
||||
if (!m_initialized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Send end-of-stream packet to flush any remaining frames
|
||||
CUVIDSOURCEDATAPACKET packet = {};
|
||||
packet.flags = CUVID_PKT_ENDOFSTREAM;
|
||||
|
||||
CUresult result = cuvidParseVideoData(m_parser, &packet);
|
||||
return (result == CUDA_SUCCESS);
|
||||
}
|
||||
|
||||
std::string NVDECAV1Decoder::GetVersion() const {
|
||||
int driver_version = 0;
|
||||
cuDriverGetVersion(&driver_version);
|
||||
|
||||
return "NVDEC AV1 (CUDA Driver: " + std::to_string(driver_version) + ")";
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::IsNVDECAvailable() const {
|
||||
// Check if CUDA driver is available
|
||||
if (cuInit(0) != CUDA_SUCCESS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check device count
|
||||
int device_count = 0;
|
||||
if (cuDeviceGetCount(&device_count) != CUDA_SUCCESS || device_count == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check decode capabilities for AV1
|
||||
CUdevice device;
|
||||
if (cuDeviceGet(&device, 0) != CUDA_SUCCESS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
CUVIDDECODECAPS decode_caps = {};
|
||||
decode_caps.eCodecType = cudaVideoCodec_AV1;
|
||||
decode_caps.eChromaFormat = cudaVideoChromaFormat_420;
|
||||
decode_caps.nBitDepthMinus8 = 0;
|
||||
|
||||
if (cuvidGetDecoderCaps(&decode_caps) != CUDA_SUCCESS) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return decode_caps.bIsSupported != 0;
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::InitializeCUDA() {
|
||||
// Initialize CUDA driver
|
||||
CUresult result = cuInit(0);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuInit");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get device
|
||||
CUdevice device;
|
||||
result = cuDeviceGet(&device, 0);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuDeviceGet");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create context - use correct API signature for CUDA 13.0
|
||||
CUctxCreateParams createParams = {};
|
||||
createParams.execAffinityParams = nullptr;
|
||||
result = cuCtxCreate_v4(&m_cuContext, &createParams, 0, device);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuCtxCreate");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create stream
|
||||
result = cuStreamCreate(&m_stream, CU_STREAM_DEFAULT);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuStreamCreate");
|
||||
return false;
|
||||
}
|
||||
|
||||
return CheckCUDACapability();
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::CheckCUDACapability() {
|
||||
// Get device properties
|
||||
int major, minor;
|
||||
CUresult result = cuDeviceGetAttribute(&major, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR, 0);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuDeviceGetAttribute");
|
||||
return false;
|
||||
}
|
||||
|
||||
result = cuDeviceGetAttribute(&minor, CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR, 0);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuDeviceGetAttribute");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::cout << "[NVDECAV1Decoder] CUDA Compute Capability: " << major << "." << minor << std::endl;
|
||||
|
||||
// NVDEC requires compute capability 3.0 or higher
|
||||
return (major >= 3);
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::CreateDecoder() {
|
||||
memset(&m_createInfo, 0, sizeof(m_createInfo));
|
||||
|
||||
m_createInfo.CodecType = cudaVideoCodec_AV1;
|
||||
m_createInfo.ChromaFormat = cudaVideoChromaFormat_420;
|
||||
m_createInfo.OutputFormat = cudaVideoSurfaceFormat_NV12;
|
||||
m_createInfo.bitDepthMinus8 = 0;
|
||||
m_createInfo.DeinterlaceMode = cudaVideoDeinterlaceMode_Weave;
|
||||
m_createInfo.ulNumOutputSurfaces = 8;
|
||||
m_createInfo.ulCreationFlags = cudaVideoCreate_PreferCUVID;
|
||||
m_createInfo.ulNumDecodeSurfaces = 8;
|
||||
m_createInfo.vidLock = nullptr;
|
||||
m_createInfo.ulWidth = m_width;
|
||||
m_createInfo.ulHeight = m_height;
|
||||
m_createInfo.ulMaxWidth = m_maxWidth;
|
||||
m_createInfo.ulMaxHeight = m_maxHeight;
|
||||
m_createInfo.ulTargetWidth = m_width;
|
||||
m_createInfo.ulTargetHeight = m_height;
|
||||
|
||||
CUresult result = cuvidCreateDecoder(&m_decoder, &m_createInfo);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuvidCreateDecoder");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NVDECAV1Decoder::CreateParser() {
|
||||
memset(&m_parserParams, 0, sizeof(m_parserParams));
|
||||
|
||||
m_parserParams.CodecType = cudaVideoCodec_AV1;
|
||||
m_parserParams.ulMaxNumDecodeSurfaces = 8;
|
||||
m_parserParams.ulClockRate = 0; // Use default
|
||||
m_parserParams.ulErrorThreshold = 100;
|
||||
m_parserParams.pUserData = this;
|
||||
m_parserParams.pfnSequenceCallback = HandleVideoSequence;
|
||||
m_parserParams.pfnDecodePicture = HandlePictureDecode;
|
||||
m_parserParams.pfnDisplayPicture = HandlePictureDisplay;
|
||||
|
||||
CUresult result = cuvidCreateVideoParser(&m_parser, &m_parserParams);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
LogCUDAError(result, "cuvidCreateVideoParser");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void NVDECAV1Decoder::CleanupCUDA() {
|
||||
if (m_stream) {
|
||||
cuStreamDestroy(m_stream);
|
||||
m_stream = nullptr;
|
||||
}
|
||||
|
||||
if (m_cuContext) {
|
||||
cuCtxDestroy(m_cuContext);
|
||||
m_cuContext = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// NVDEC Callbacks
|
||||
int CUDAAPI NVDECAV1Decoder::HandleVideoSequence(void* user_data, CUVIDEOFORMAT* format) {
|
||||
auto* decoder = static_cast<NVDECAV1Decoder*>(user_data);
|
||||
if (!decoder || !format) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::cout << "[NVDECAV1Decoder] Sequence: " << format->coded_width << "x" << format->coded_height
|
||||
<< " ChromaFormat:" << format->chroma_format << " BitDepth:" << format->bit_depth_luma_minus8 + 8 << std::endl;
|
||||
|
||||
return 1; // Success
|
||||
}
|
||||
|
||||
int CUDAAPI NVDECAV1Decoder::HandlePictureDecode(void* user_data, CUVIDPICPARAMS* pic_params) {
|
||||
auto* decoder = static_cast<NVDECAV1Decoder*>(user_data);
|
||||
if (!decoder || !pic_params) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
CUresult result = cuvidDecodePicture(decoder->m_decoder, pic_params);
|
||||
if (result != CUDA_SUCCESS) {
|
||||
decoder->LogCUDAError(result, "cuvidDecodePicture");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1; // Success
|
||||
}
|
||||
|
||||
int CUDAAPI NVDECAV1Decoder::HandlePictureDisplay(void* user_data, CUVIDPARSERDISPINFO* disp_info) {
|
||||
auto* decoder = static_cast<NVDECAV1Decoder*>(user_data);
|
||||
if (!decoder || !disp_info) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// For GUI mode, we can implement actual frame data copying here
|
||||
return 1;
|
||||
}
|
||||
|
||||
void NVDECAV1Decoder::LogError(const std::string& message) const {
|
||||
std::cerr << "[NVDECAV1Decoder] ERROR: " << message << std::endl;
|
||||
}
|
||||
|
||||
void NVDECAV1Decoder::LogCUDAError(CUresult result, const std::string& operation) const {
|
||||
const char* error_string = nullptr;
|
||||
cuGetErrorString(result, &error_string);
|
||||
std::cerr << "[NVDECAV1Decoder] CUDA ERROR in " << operation << ": "
|
||||
<< (error_string ? error_string : "Unknown error")
|
||||
<< " (code: " << result << ")" << std::endl;
|
||||
}
|
||||
|
||||
} // namespace Vav2Player
|
||||
107
vav2/Vav2Player/Vav2Player/src/Decoder/NVDECAV1Decoder.h
Normal file
107
vav2/Vav2Player/Vav2Player/src/Decoder/NVDECAV1Decoder.h
Normal file
@@ -0,0 +1,107 @@
|
||||
#pragma once
|
||||
#include "IVideoDecoder.h"
|
||||
#include <memory>
|
||||
#include <chrono>
|
||||
|
||||
// Prevent TIMECODE conflicts by defining it before Windows headers
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMINMAX
|
||||
|
||||
// Prevent specific Windows header conflicts
|
||||
#define TIMECODE TIMECODE_WIN32
|
||||
#include <cuda.h>
|
||||
#include <nvcuvid.h>
|
||||
#include <cuviddec.h>
|
||||
#undef TIMECODE
|
||||
|
||||
namespace Vav2Player {
|
||||
|
||||
// NVIDIA NVDEC-based AV1 decoder for hardware acceleration
|
||||
class NVDECAV1Decoder : public IVideoDecoder {
|
||||
public:
|
||||
NVDECAV1Decoder();
|
||||
~NVDECAV1Decoder() override;
|
||||
|
||||
// Prevent copying
|
||||
NVDECAV1Decoder(const NVDECAV1Decoder&) = delete;
|
||||
NVDECAV1Decoder& operator=(const NVDECAV1Decoder&) = delete;
|
||||
|
||||
// IVideoDecoder interface implementation
|
||||
bool Initialize(const VideoMetadata& metadata) override;
|
||||
void Cleanup() override;
|
||||
bool IsInitialized() const override;
|
||||
|
||||
bool DecodeFrame(const VideoPacket& input_packet, VideoFrame& output_frame) override;
|
||||
bool DecodeFrame(const uint8_t* packet_data, size_t packet_size, VideoFrame& output_frame) override;
|
||||
|
||||
bool Reset() override;
|
||||
bool Flush() override;
|
||||
|
||||
// IVideoDecoder interface - additional methods
|
||||
std::string GetCodecName() const override { return "AV1 (NVDEC)"; }
|
||||
VideoCodecType GetCodecType() const override { return VideoCodecType::AV1; }
|
||||
std::string GetVersion() const override;
|
||||
|
||||
DecoderStats GetStats() const override {
|
||||
DecoderStats stats;
|
||||
stats.frames_decoded = m_framesDecoded;
|
||||
stats.decode_errors = m_decodeErrors;
|
||||
stats.avg_decode_time_ms = m_avgDecodeTime;
|
||||
stats.bytes_processed = m_bytesProcessed;
|
||||
return stats;
|
||||
}
|
||||
|
||||
void ResetStats() override {
|
||||
m_framesDecoded = 0;
|
||||
m_decodeErrors = 0;
|
||||
m_avgDecodeTime = 0.0;
|
||||
m_bytesProcessed = 0;
|
||||
}
|
||||
|
||||
// NVDEC-specific methods
|
||||
bool IsNVDECAvailable() const;
|
||||
bool InitializeCUDA();
|
||||
|
||||
private:
|
||||
// CUDA and NVDEC objects
|
||||
CUcontext m_cuContext = nullptr;
|
||||
CUvideodecoder m_decoder = nullptr;
|
||||
CUvideoparser m_parser = nullptr;
|
||||
CUstream m_stream = nullptr;
|
||||
|
||||
// Decoder configuration
|
||||
CUVIDDECODECREATEINFO m_createInfo = {};
|
||||
CUVIDPARSERPARAMS m_parserParams = {};
|
||||
|
||||
// Video properties
|
||||
uint32_t m_width = 0;
|
||||
uint32_t m_height = 0;
|
||||
uint32_t m_maxWidth = 4096;
|
||||
uint32_t m_maxHeight = 4096;
|
||||
|
||||
// Statistics
|
||||
uint64_t m_framesDecoded = 0;
|
||||
uint64_t m_decodeErrors = 0;
|
||||
double m_avgDecodeTime = 0.0;
|
||||
uint64_t m_bytesProcessed = 0;
|
||||
|
||||
// State
|
||||
bool m_initialized = false;
|
||||
|
||||
// Helper methods
|
||||
bool CheckCUDACapability();
|
||||
bool CreateDecoder();
|
||||
bool CreateParser();
|
||||
void CleanupCUDA();
|
||||
|
||||
// NVDEC callbacks
|
||||
static int CUDAAPI HandleVideoSequence(void* user_data, CUVIDEOFORMAT* format);
|
||||
static int CUDAAPI HandlePictureDecode(void* user_data, CUVIDPICPARAMS* pic_params);
|
||||
static int CUDAAPI HandlePictureDisplay(void* user_data, CUVIDPARSERDISPINFO* disp_info);
|
||||
|
||||
// Error handling
|
||||
void LogError(const std::string& message) const;
|
||||
void LogCUDAError(CUresult result, const std::string& operation) const;
|
||||
};
|
||||
|
||||
} // namespace Vav2Player
|
||||
@@ -7,12 +7,16 @@
|
||||
#include <mfapi.h>
|
||||
#pragma comment(lib, "mfplat.lib")
|
||||
|
||||
// Include NVDEC header (TIMECODE conflicts handled in NVDECAV1Decoder.h)
|
||||
#include "NVDECAV1Decoder.h"
|
||||
|
||||
namespace Vav2Player {
|
||||
|
||||
// Static member initialization
|
||||
bool VideoDecoderFactory::s_av1_available = false;
|
||||
bool VideoDecoderFactory::s_vp9_available = false;
|
||||
bool VideoDecoderFactory::s_media_foundation_available = false;
|
||||
bool VideoDecoderFactory::s_nvdec_available = false;
|
||||
bool VideoDecoderFactory::s_factory_initialized = false;
|
||||
|
||||
|
||||
@@ -41,12 +45,12 @@ std::unique_ptr<IVideoDecoder> VideoDecoderFactory::CreateDecoder(VideoCodecType
|
||||
|
||||
std::unique_ptr<IVideoDecoder> VideoDecoderFactory::CreateAV1Decoder(DecoderType decoder_type) {
|
||||
switch (decoder_type) {
|
||||
case DecoderType::MEDIA_FOUNDATION:
|
||||
if (s_media_foundation_available) {
|
||||
OutputDebugStringA("[VideoDecoderFactory] Creating MediaFoundation AV1 decoder\n");
|
||||
return std::make_unique<MediaFoundationAV1Decoder>();
|
||||
case DecoderType::NVDEC:
|
||||
if (s_nvdec_available) {
|
||||
OutputDebugStringA("[VideoDecoderFactory] Creating NVDEC AV1 decoder\n");
|
||||
return std::make_unique<NVDECAV1Decoder>();
|
||||
}
|
||||
OutputDebugStringA("[VideoDecoderFactory] MediaFoundation not available, falling back to dav1d\n");
|
||||
OutputDebugStringA("[VideoDecoderFactory] NVDEC not available, falling back to dav1d\n");
|
||||
[[fallthrough]];
|
||||
|
||||
case DecoderType::DAV1D:
|
||||
@@ -54,22 +58,38 @@ std::unique_ptr<IVideoDecoder> VideoDecoderFactory::CreateAV1Decoder(DecoderType
|
||||
OutputDebugStringA("[VideoDecoderFactory] Creating dav1d AV1 decoder\n");
|
||||
return std::make_unique<AV1Decoder>();
|
||||
}
|
||||
OutputDebugStringA("[VideoDecoderFactory] dav1d not available, falling back to MediaFoundation\n");
|
||||
[[fallthrough]];
|
||||
|
||||
case DecoderType::MEDIA_FOUNDATION:
|
||||
if (s_media_foundation_available) {
|
||||
OutputDebugStringA("[VideoDecoderFactory] Creating MediaFoundation AV1 decoder\n");
|
||||
return std::make_unique<MediaFoundationAV1Decoder>();
|
||||
}
|
||||
break;
|
||||
|
||||
case DecoderType::AUTO:
|
||||
// Try MediaFoundation first, fallback to dav1d if failed
|
||||
if (s_media_foundation_available) {
|
||||
OutputDebugStringA("[VideoDecoderFactory] Auto mode: trying MediaFoundation AV1 decoder first\n");
|
||||
auto decoder = std::make_unique<MediaFoundationAV1Decoder>();
|
||||
// Try NVDEC first (best performance), then dav1d (reliable), finally MediaFoundation
|
||||
if (s_nvdec_available) {
|
||||
OutputDebugStringA("[VideoDecoderFactory] Auto mode: trying NVDEC AV1 decoder first\n");
|
||||
auto decoder = std::make_unique<NVDECAV1Decoder>();
|
||||
if (decoder) {
|
||||
return decoder;
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to dav1d when MediaFoundation fails
|
||||
if (s_av1_available) {
|
||||
OutputDebugStringA("[VideoDecoderFactory] Auto mode: falling back to dav1d AV1 decoder\n");
|
||||
return std::make_unique<AV1Decoder>();
|
||||
OutputDebugStringA("[VideoDecoderFactory] Auto mode: trying dav1d AV1 decoder\n");
|
||||
auto decoder = std::make_unique<AV1Decoder>();
|
||||
if (decoder) {
|
||||
return decoder;
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to MediaFoundation as last resort
|
||||
if (s_media_foundation_available) {
|
||||
OutputDebugStringA("[VideoDecoderFactory] Auto mode: falling back to MediaFoundation AV1 decoder\n");
|
||||
return std::make_unique<MediaFoundationAV1Decoder>();
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -117,9 +137,18 @@ std::vector<VideoDecoderFactory::DecoderInfo> VideoDecoderFactory::GetSupportedD
|
||||
s_media_foundation_available
|
||||
});
|
||||
|
||||
// AV1 NVDEC decoder
|
||||
decoders.push_back({
|
||||
VideoCodecType::AV1,
|
||||
DecoderType::NVDEC,
|
||||
"AV1 (NVDEC)",
|
||||
"AV1 decoder using NVIDIA NVDEC hardware acceleration",
|
||||
s_nvdec_available
|
||||
});
|
||||
|
||||
decoders.push_back({
|
||||
VideoCodecType::VP9,
|
||||
DecoderType::DAV1D, // TODO: VP9은 별도 디코더 타입 필요
|
||||
DecoderType::DAV1D, // TODO: VP9 needs separate decoder type
|
||||
"VP9",
|
||||
"VP9 video decoder (TODO: not implemented yet)",
|
||||
s_vp9_available
|
||||
@@ -154,10 +183,12 @@ void VideoDecoderFactory::InitializeFactory() {
|
||||
s_av1_available = CheckAV1DecoderAvailability();
|
||||
s_vp9_available = CheckVP9DecoderAvailability();
|
||||
s_media_foundation_available = CheckMediaFoundationAvailability();
|
||||
s_nvdec_available = CheckNVDECAvailability();
|
||||
|
||||
OutputDebugStringA(("[VideoDecoderFactory] AV1 (dav1d): " + std::string(s_av1_available ? "Available" : "Not available") + "\n").c_str());
|
||||
OutputDebugStringA(("[VideoDecoderFactory] VP9: " + std::string(s_vp9_available ? "Available" : "Not available") + "\n").c_str());
|
||||
OutputDebugStringA(("[VideoDecoderFactory] Media Foundation: " + std::string(s_media_foundation_available ? "Available" : "Not available") + "\n").c_str());
|
||||
OutputDebugStringA(("[VideoDecoderFactory] NVDEC: " + std::string(s_nvdec_available ? "Available" : "Not available") + "\n").c_str());
|
||||
|
||||
s_factory_initialized = true;
|
||||
}
|
||||
@@ -167,6 +198,7 @@ void VideoDecoderFactory::CleanupFactory() {
|
||||
s_av1_available = false;
|
||||
s_vp9_available = false;
|
||||
s_media_foundation_available = false;
|
||||
s_nvdec_available = false;
|
||||
}
|
||||
|
||||
std::string VideoDecoderFactory::GetDecoderVersion(VideoCodecType codec_type) {
|
||||
@@ -174,7 +206,7 @@ std::string VideoDecoderFactory::GetDecoderVersion(VideoCodecType codec_type) {
|
||||
case VideoCodecType::AV1:
|
||||
return "dav1d 1.0+"; // TODO: get actual version information
|
||||
case VideoCodecType::VP9:
|
||||
return "Not implemented"; // TODO: VP9 구현시
|
||||
return "Not implemented"; // TODO: when VP9 is implemented
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
@@ -192,13 +224,13 @@ std::string VideoDecoderFactory::GetDecoderDescription(VideoCodecType codec_type
|
||||
}
|
||||
|
||||
bool VideoDecoderFactory::CheckAV1DecoderAvailability() {
|
||||
// TODO: 실제 dav1d 라이브러리 로드 체크
|
||||
// 현재는 항상 사용 가능하다고 가정
|
||||
// TODO: Actually check dav1d library loading
|
||||
// Currently assumes always available
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VideoDecoderFactory::CheckVP9DecoderAvailability() {
|
||||
// TODO: VP9 디코더 구현 후 활성화
|
||||
// TODO: activate after VP9 decoder implementation
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -260,7 +292,31 @@ bool VideoDecoderFactory::CheckMediaFoundationAvailability() {
|
||||
}
|
||||
}
|
||||
|
||||
// DecoderUtils 구현
|
||||
bool VideoDecoderFactory::CheckNVDECAvailability() {
|
||||
try {
|
||||
// Create temporary NVDEC decoder to test availability
|
||||
auto nvdec_decoder = std::make_unique<NVDECAV1Decoder>();
|
||||
bool available = nvdec_decoder->IsNVDECAvailable();
|
||||
|
||||
if (available) {
|
||||
OutputDebugStringA("[VideoDecoderFactory] NVDEC AV1 support: AVAILABLE\n");
|
||||
} else {
|
||||
OutputDebugStringA("[VideoDecoderFactory] NVDEC AV1 support: NOT AVAILABLE (No NVIDIA GPU or driver)\n");
|
||||
}
|
||||
|
||||
return available;
|
||||
}
|
||||
catch (const std::exception& e) {
|
||||
OutputDebugStringA(("[VideoDecoderFactory] NVDEC availability check exception: " + std::string(e.what()) + "\n").c_str());
|
||||
return false;
|
||||
}
|
||||
catch (...) {
|
||||
OutputDebugStringA("[VideoDecoderFactory] NVDEC availability check: Unknown exception\n");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// DecoderUtils implementation
|
||||
namespace DecoderUtils {
|
||||
|
||||
std::string GetFriendlyCodecName(const std::string& codec_id) {
|
||||
|
||||
@@ -7,83 +7,86 @@
|
||||
|
||||
namespace Vav2Player {
|
||||
|
||||
// 비디오 디코더 팩토리 클래스
|
||||
// 코덱 타입에 따라 적절한 디코더 인스턴스를 생성
|
||||
// Video decoder factory class
|
||||
// Creates appropriate decoder instances based on codec type
|
||||
class VideoDecoderFactory {
|
||||
public:
|
||||
// 디코더 타입 열거
|
||||
// Decoder type enumeration
|
||||
enum class DecoderType {
|
||||
DAV1D, // dav1d 라이브러리 기반 디코더
|
||||
MEDIA_FOUNDATION, // Windows Media Foundation 기반 디코더
|
||||
AUTO // 자동 선택 (MediaFoundation 우선, 실패시 dav1d)
|
||||
DAV1D, // dav1d library based decoder
|
||||
MEDIA_FOUNDATION, // Windows Media Foundation based decoder
|
||||
NVDEC, // NVIDIA NVDEC hardware acceleration decoder
|
||||
AUTO // Auto selection (NVDEC priority, dav1d, finally MediaFoundation)
|
||||
};
|
||||
|
||||
// 지원되는 디코더 정보
|
||||
// Supported decoder information
|
||||
struct DecoderInfo {
|
||||
VideoCodecType codec_type;
|
||||
DecoderType decoder_type;
|
||||
std::string codec_name;
|
||||
std::string description;
|
||||
bool is_available; // 현재 사용 가능한지 (라이브러리 로드 여부 등)
|
||||
bool is_available; // Whether currently available (library load status, etc.)
|
||||
};
|
||||
|
||||
// 디코더 생성 (코덱 타입 기반)
|
||||
// Decoder creation (based on codec type)
|
||||
static std::unique_ptr<IVideoDecoder> CreateDecoder(VideoCodecType codec_type, DecoderType decoder_type = DecoderType::AUTO);
|
||||
|
||||
// 디코더 생성 (코덱 ID 문자열 기반 - WebM에서 사용)
|
||||
// Decoder creation (based on codec ID string - used in WebM)
|
||||
static std::unique_ptr<IVideoDecoder> CreateDecoderFromCodecId(const std::string& codec_id, DecoderType decoder_type = DecoderType::AUTO);
|
||||
|
||||
|
||||
// 코덱 ID 문자열을 VideoCodecType으로 변환
|
||||
// Convert codec ID string to VideoCodecType
|
||||
static VideoCodecType DetectCodecTypeFromId(const std::string& codec_id);
|
||||
|
||||
// 지원되는 모든 디코더 목록 반환
|
||||
// Return list of all supported decoders
|
||||
static std::vector<DecoderInfo> GetSupportedDecoders();
|
||||
|
||||
// 특정 코덱이 지원되는지 확인
|
||||
// Check if specific codec is supported
|
||||
static bool IsCodecSupported(VideoCodecType codec_type);
|
||||
static bool IsCodecSupported(const std::string& codec_id);
|
||||
|
||||
// 디코더 가용성 체크 (라이브러리 로드 상태 등 확인)
|
||||
static void InitializeFactory(); // 앱 시작시 호출
|
||||
static void CleanupFactory(); // 앱 종료시 호출
|
||||
// Check decoder availability (library load status, etc.)
|
||||
static void InitializeFactory(); // Called at app startup
|
||||
static void CleanupFactory(); // Called at app shutdown
|
||||
|
||||
// 디코더별 추가 정보
|
||||
// Additional information per decoder
|
||||
static std::string GetDecoderVersion(VideoCodecType codec_type);
|
||||
static std::string GetDecoderDescription(VideoCodecType codec_type);
|
||||
|
||||
private:
|
||||
// 팩토리는 정적 클래스로 사용
|
||||
// Factory is used as a static class
|
||||
VideoDecoderFactory() = delete;
|
||||
~VideoDecoderFactory() = delete;
|
||||
VideoDecoderFactory(const VideoDecoderFactory&) = delete;
|
||||
VideoDecoderFactory& operator=(const VideoDecoderFactory&) = delete;
|
||||
|
||||
// 내부 helper 함수들
|
||||
// Internal helper functions
|
||||
static bool CheckAV1DecoderAvailability();
|
||||
static bool CheckVP9DecoderAvailability(); // TODO: VP9 구현시
|
||||
static bool CheckVP9DecoderAvailability(); // TODO: when VP9 is implemented
|
||||
static bool CheckMediaFoundationAvailability();
|
||||
static bool CheckNVDECAvailability();
|
||||
static std::unique_ptr<IVideoDecoder> CreateAV1Decoder(DecoderType decoder_type);
|
||||
|
||||
// 디코더 가용성 상태 캐시
|
||||
// Decoder availability status cache
|
||||
static bool s_av1_available;
|
||||
static bool s_vp9_available; // TODO: VP9 구현시
|
||||
static bool s_vp9_available; // TODO: when VP9 is implemented
|
||||
static bool s_media_foundation_available;
|
||||
static bool s_nvdec_available;
|
||||
static bool s_factory_initialized;
|
||||
|
||||
};
|
||||
|
||||
// 편의 함수들
|
||||
// Convenience functions
|
||||
namespace DecoderUtils {
|
||||
// WebM 코덱 ID를 사람이 읽을 수 있는 이름으로 변환
|
||||
// Convert WebM codec ID to human-readable name
|
||||
std::string GetFriendlyCodecName(const std::string& codec_id);
|
||||
std::string GetFriendlyCodecName(VideoCodecType codec_type);
|
||||
|
||||
// 코덱 타입을 문자열로 변환
|
||||
// Convert codec type to string
|
||||
std::string CodecTypeToString(VideoCodecType codec_type);
|
||||
VideoCodecType StringToCodecType(const std::string& codec_string);
|
||||
|
||||
// 널리 사용되는 WebM 코덱 ID들
|
||||
// Widely used WebM codec IDs
|
||||
namespace CodecIds {
|
||||
constexpr const char* AV1 = "V_AV01";
|
||||
constexpr const char* VP9 = "V_VP9";
|
||||
|
||||
@@ -31,3 +31,7 @@ https://intel.github.io/libvpl/latest/API_ref/VPL_func_vid_decode.html#func-vide
|
||||
|
||||
AMD AMF
|
||||
https://github.com/GPUOpen-LibrariesAndSDKs/AMF/blob/master/amf/doc/AMF_Video_Decode_API.md
|
||||
|
||||
NVDEC SDK
|
||||
https://docs.nvidia.com/video-technologies/video-codec-sdk/13.0/nvdec-video-decoder-api-prog-guide/index.html
|
||||
https://developer.nvidia.com/nvidia-video-codec-sdk/download
|
||||
|
||||
Reference in New Issue
Block a user